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LISA
MySuite

The client aimed to create a tool to optimize the distribution of stylistic proposals, enhancing their quality and reducing response times to specific requests. The development of the platform we have created has enabled a new model of customer relationship, focused on functionality, constructiveness, and sustainability.

OUR DEVELOPMENT
Through an in-depth analysis of the company, we have devised a project divided into three development phases. This approach allowed us to distribute costs over time and progressively tackle each phase, while also enabling the use and testing of implementations carried out at each step. The system is designed to be continuously updated, ensuring the necessary flexibility to adapt to the evolving business environment.

MOODBOARD CREATOR
Before arriving at the creation of the actual tool for constructing moodboards, we developed a sharing platform using WordPress. Starting from a graphic and functional layout, we envisioned the customer's interaction within it and set up the dynamics by integrating the new tool into the existing digital processes.

Lisa could now create and share interactive Moodboards with her clients through an email notification, optimizing the working relationship through immediate feedback.

CONFIGURATOR
Through the 3D configurator, developed using ThreeJS technology, it became possible to create and customize designs by both stylists and clients, allowing the latter to digitally test the optimal result, thereby reducing the time and costs associated with this phase of work. With the option to customize the garments to be configured, a realistic preview of the entire client's collection was also made possible.

The garments are created starting from a pattern, or a hand-drawn sketch, and digitized using CLO 3D and MARVELOUS DESIGN.

3D FASHION SHOW ANIMATION
Finally, we introduced a last development that allows, after saving any number of configurations, to produce a fashion show composed of the 3D animation of the saved models. Realized through the use of a real-time rendering engine (Unity), the project opens up to a new possible development, namely the realization of a virtual reality or augmented reality visualization.

Creative direction and PM
Francesco Vincenzi

Operational and technological management
Adriano Feruglio

Web development
Riccardo Sbardellati
Pasquale Gat the

TreeJS Web Development
Gianluca Lomarco

3D modeling
Alex Lomarco
Greta Vicere

Unity development
Fulvio Bertolini 

Graphic Development
Elisabetta Ubaldini

 

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Headquarters

Rome

Via dei Prati Fiscali 158
00141 Rome

Agencies

Bologna

Via Volta 13
40017 San Giovanni in Persiceto

Modena

Via Corriera 16
41033 Concordia 

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